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Martin’s first book in the Song of Fire and Ice series: A Game of Thrones. Like the young Sylvester Stallone, the writers and editors at Guardians of Order nailed it! After the opening letter to the reader, chapter 1 begins with an introduction and summary of George R.R. The scene is even more poignant when you realize that by then the production was out of money and only had enough film to shoot this key character moment once. There is this great moment in the first Rocky film where Rocky Balboa is sitting in his studio apartment claiming that this is his one chance, that he knows he can make it if he gets the shot. I am not sure what the current financial status of Guardians of Order is, but it would appear that at the time of the book's creation things were not going too well. The book opens with what reads as a very bittersweet letter to the reader. (I also believe GoO is selling an even larger version of the map on their web site for a limited time.) The book also comes with a large removable map, allowing the players and GM to better visualize the continent of Westeros without having to flip through the book. The paper is thick and high gloss, which helps bring the excellent artwork (which I will get to shortly) to perfect life. It seems clear that GoO knows what kind of punishment a gamer can dish out upon their books and constructed the book accordingly. After multiple and regular readings, this tome of a game book is showing no signs of fraying or snapping. The book is high quality both inside and out, Guardians of Order (henceforth known as GoO) did not skimp one little bit on the material needed to create this book. Before you pick up the book though, you may want to hit the gym for a few weeks because the dang thing weighs a ton and will take a toll on your poorly worked gamer muscles. This is a damn meaty book and let me say right off the bat it is worth every single penny of its $49.99 price.
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Martin’s A Game of Thrones - D20 based Open Gaming RPG
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GAME OF THRONES RPG SERIES
Guardians of Order, with some help from the folks at White Wolf Game Studios, have drafted the next greatest RPG book of all time based on one of the greatest fantasy series of all time. Even after 15 years there are few books that stack up to the D&D Rules Cyclopedia in pure value. Sure, there may have been books with slightly better art, crisper prose, or a more advanced playing style, but none of them could ever truthfully claim to be the only book you ever needed. For years, I have bored my fellow gamers with the claim that the old TSR D&D Rules Cyclopedia was, overall, the greatest single role-playing game book ever published.